Blank Seal (Thaumcraft 6)

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This page is about the Blank Seal added by Thaumcraft 6. For other uses, see Blank Seal.
Blank Seal

ModThaumcraft 6
TC6 Aspects

The Blank Seal is a component added by Thaumcraft 6. It is used to create various Control Seals.

Recipe[edit | edit source]

Thaumonomicon entry[edit | edit source]

Golems cannot do anything they are not told to do. For this purpose I have created Control Seals. You can place these circular clay seals against almost any surface you wish. Once you do they will become become ethereal and intangible, but you will still be able to see them as long as you hold a golem, another seal or Golemancer's Bell.
The bell will be an important tool as you will use it to fine tune the settings and parameters of the command seals.
Since seals are ethereal you can place down another block in the same spot as you placed a seal.
Several seals can also occupy the same block space as long as the are located on different faces of a block. This should allow you to keep things quite compact.
You can retrieve a seal by holding shift and right-clicking on it with the bell.

Clicking on a seal with the bell will allow you to tweak its parameters. The exact parameters will vary from seal to seal, but most seals will allow you to give them a priority between -5 and +5 (default 0). Tasks created by higher priority seals will be performed first. You will also be able to see a list of required traits that a golem will need to have in order to perform tasks created by that seal.
For example, a seal might require a golem to have the Deft trait, or perhaps another seal will require that a golem NOT have the Clumsy trait.
For a practical example, look at the Collect Seal.
Seals can be set to become inactive when they recieve a redstone signal. All queued or in progress tasks from that seal will also be removed.
It is also possible to assign a color to a seal. If you do so tasks from that seal will only be performed by uncolored golems or golems with the same color. Uncolored seals will assign tasks to all golems (colored and uncolored alike).
You set seal colors in the same location where you set priorities.
You assign a golem a color by using a dye on it. The color will be cleared if the golem is picked up.