Chemical Thrower

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Chemical Thrower

ModImmersive Engineering
TypeWeapon
Properties
Liquid storage2000 mB

The Chemical Thrower is a ranged weapon added by Immersive Engineering. It shoots various fluids.

To load the Chemical Thrower, the player must fill it with a liquid using a machine such as the Bottling Machine.

Right-clicking with the Chemical Thrower in hand will make it spray. It will consume 20 mB a tick while spraying.

Shift-right clicking with the Chemical Thrower in hand will put it in "pilot light mode". It will then apply ignition to the liquid if it is flammable.

Liquids[edit | edit source]

Liquids are the ammunition for the Chemical Thrower.

List of Liquids and their effects[edit | edit source]

Liquid Required Mod (other than

Immmersive Enginering)

Effect

Water
Extinguishes fires, hurts Blazes

Lava
Flammable*

Creosote Oil
Flammable Potion Effect*

Plant Oil
-

Ethanol
Flammable

Biodiesel
Flammable Potion Effect

Nutrient Distillation
Ender IO Confusion

Ethanol
Forestry Flammable

Honey
Forestry Sticky

Biogas
IndustrialCraft 2 Flammable

Sewage
MineFactory Reloaded Poison

Sludge
MineFactory Reloaded Wither and Confusion

Pink Slime
MineFactory Reloaded Sticky

Liquid Death
Thaumcraft 4 Damage

Liquifacted Coal
Thermal Foundation Flammable Potion Effect

Gelid Cryotheum
Thermal Foundation Slowness and Damage

Blazing Pyrotheum
Thermal Foundation Damage, Flammable Potion Effect

Resonant Ender
Thermal Foundation Teleportation

Destabilized Redstone
Thermal Foundation Conductive

Glue
Tinkers' Construct Sticky

Liquid Slime
Tinkers' Construct Sticky

*"Flammable" means the liquid will set Wooden constructs alight, while "Flammable Potion Effect" refers to the special Status Effect added by Immersive Engineering.

Upgrades[edit | edit source]

The Chemical Thrower can be upgraded through an Engineer's Workbench. Three slots are available for upgrades, plus an additional slot for Shaders.

List of Upgrades[edit | edit source]

Recipe[edit | edit source]