- This page is about the Clockwork Mind added by Thaumcraft 5. For other uses, see Clockwork Mind.
The Clockwork Mind is a component added by Thaumcraft 5. It is used to create Golems.
Iron golems, snow golems and similar creations that anyone can throw together all have the same thing in common - they are unpredictable and uncontrollable.
The spirits that animate them are wild and follow their own will. This is a problem.
If you are going to create intelligent magical servants then you are going to have to give them a mind that is willing to take orders. The simplest solution is a clockwork construct quickened by Thaumaturgy. It has its limitations and very little autonomy, but it is a start.