m (i do tilesheets too :() |
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* Stick all the images into a folder with the name of the mod they are from. |
* Stick all the images into a folder with the name of the mod they are from. |
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* Put that folder in an archive, and send it to {{U|Retep998}} by putting it on his [[User_talk:Retep998|talk page]]. |
* Put that folder in an archive, and send it to {{U|Retep998}} by putting it on his [[User_talk:Retep998|talk page]]. |
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+ | ** Note that you can also send it to {{U|SatanicSanta}} by putting it on his [[User_talk:SatanicSanta|talk page]]. |
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{{Navbox portals}} |
{{Navbox portals}} |
Revision as of 22:57, 20 May 2014
If the image you are uploading is a image that would be used in a grid please read the Grid images section.
Grid images
All grid icons for items and blocks now use the tilesheet system. As such there is now a new procedure to upload such images.
- Obtain as many images as possible directly from the mod's assets.
- For 3D rendered blocks, grab a screenshot and use a program like Gimp to crop it down to size and remove the background.
- Do NOT resize/scale the images.
- Name each image exactly as it is in game. For example, if you are adding a texture for "4xIns. Garbage (blue)" then the image must be named "4xIns. Garbage (blue).png".
- Stick all the images into a folder with the name of the mod they are from.
- Put that folder in an archive, and send it to Retep998 by putting it on his talk page.
- Note that you can also send it to SatanicSanta by putting it on his talk page.