This article is a work-in-progress. It may be finished in the near future, check its history to see previous edits.
A mechanic added in GregTech 6 is the addition of five new stats (Alcohol, Caffeine, Dehydration, Sugar, Fat) added to foods from GregTech 6 as well as vanilla Minecraft.
Upon consuming a food item, the player's stats will increase by whatever stats the food has. As each stat increases, the player will gain status effects that increase in strength. Additionally, when a given stat reaches 100, the player will suffer 2 () points of damage every 50 ticks, typically resulting in death. All 5 stats will decrease by 1 point every 50 ticks to a minimum value of 0.
This page was last edited on 27 January 2018, at 12:40.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.