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{{infobox
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{{Infobox
 
|name=Gate
 
|name=Gate
|imageicon={{Gc|mod=BC|link=none|Gate}}{{Gc|mod=BC|link=none|Iron AND Gate}}{{Gc|mod=BC|link=none|Iron OR Gate}}{{Gc|mod=BC|link=none|Gold AND Gate}}{{Gc|mod=BC|link=none|Gold OR Gate}}{{Gc|mod=BC|link=none|Diamond AND Gate}}{{Gc|mod=BC|link=none|Diamond OR Gate}}
+
|imageicon={{Gc|mod=BC|link=none|Gate}}{{Gc|mod=BC|link=none|Iron AND Gate}}{{Gc|mod=BC|link=none|Iron OR Gate}}{{Gc|mod=BC|link=none|Gold AND Gate}}{{Gc|mod=BC|link=none|Gold OR Gate}}{{Gc|mod=BC|link=none|Diamond AND Gate}}{{Gc|mod=BC|link=none|Diamond OR Gate}}{{Gc|mod=BC|link=none|Emerald AND Gate}}{{Gc|mod=BC|link=none|Emerald OR Gate}}{{Gc|mod=BC|link=none|Quartz AND Gate}}{{Gc|mod=BC|link=none|Quartz OR Gate}}
 
|mod=BuildCraft
 
|mod=BuildCraft
 
|type=item
 
|type=item
|nexttier={{Gc|mod=BC|dis=false|Autarchic Gate}}
 
 
}}
 
}}
   
 
'''Gates''' are devices which attach basic electrical logic onto [[BuildCraft]] [[Transport Pipe]]s, [[Fluid Pipe]]s and [[Kinesis Pipe]]s.
 
'''Gates''' are devices which attach basic electrical logic onto [[BuildCraft]] [[Transport Pipe]]s, [[Fluid Pipe]]s and [[Kinesis Pipe]]s.
   
Gates come in several versions; the standard Gate, and Iron, Gold and Diamond AND and OR variants on it, which have increasingly more options.
+
Gates come in several versions; the Basic Gate, the Iron Gate, the Gold Gate, the Diamond Gate, the Emerald Gate and the Quartz Gate, which have (exept the Basic Gate) an AND and OR variant on it, which have increasingly more options. Detailed information, features and usage of each variant can be found in the article of the respective gate.
   
The difference between the AND and the OR gates, is when it will trigger an action. Both will trigger if one condition is true, but if an AND gate is used, and two or more conditions are set to trigger the same action, the action will only trigger when both conditions are true (If this AND this is true). If an OR gate got two or more conditions set to the same action, the action will trigger when either of the conditions are true (If this OR this is true).
+
The difference between the AND and the OR gates is when it will trigger an action. Both will trigger if one condition is true, but if an AND gate is used, and two or more conditions are set to trigger the same action, the action will only trigger when both conditions are true (If this AND is true). If an OR gate got two or more conditions set to the same action, the action will trigger when either of the conditions are true (If this OR is true).
   
 
Gates can send a signal along a pipe using [[Pipe Wire]]. To transfer a signal from a pipe that does not connect to another pipe (Waterproof to Transport), it is possible to use [[Cobblestone Structure Pipe]].
 
Gates can send a signal along a pipe using [[Pipe Wire]]. To transfer a signal from a pipe that does not connect to another pipe (Waterproof to Transport), it is possible to use [[Cobblestone Structure Pipe]].
   
When placing a gate on a pipe by a block with an inventory, a liquid buffer or an energy buffer, the gate will show conditions according to the block. An example would be to place it by a chest, and you would get inventory related conditions (Inventory empty, space in inventory, etc.). Some blocks or mods have their own conditions, like the [[Apiary]] and [[IC2]] machines.
+
When placing a gate on a pipe by a block with an inventory, a liquid buffer or an energy buffer, the gate will show conditions according to the block. An example would be to place it by a chest, and you would get inventory related conditions (Inventory empty, space in inventory, etc.). Some blocks or mods have their own conditions, like the [[Apiary]] and [[IC2]] machines. All conditions are described in the respective article of the gate.
   
 
{| class="wikitable"
 
{| class="wikitable"
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!colspan="2"| Chipset !! Conditions !! Can Interact With Pipe Wire Colors:
 
!colspan="2"| Chipset !! Conditions !! Can Interact With Pipe Wire Colors:
 
|-
 
|-
| {{Gc|Gate|mod=BC}} || Gate ||align="center"| 1 || None
+
| {{Gc|Gate|mod=BC}} || [[Basic Gate]] ||align="center"| 1 || None
 
|-
 
|-
| {{Gc|Iron AND Gate|mod=BC}}{{Gc|Iron OR Gate|mod=BC}} || Iron AND/OR Gate ||align="center"| 2 || Red
+
| {{Gc|Iron AND Gate|mod=BC}}{{Gc|Iron OR Gate|mod=BC}} || [[Iron AND Gate|Iron AND]] / [[Iron OR Gate|OR Gate]] ||align="center"| 2 || Red
 
|-
 
|-
| {{Gc|Gold AND Gate|mod=BC}}{{Gc|Gold OR Gate|mod=BC}} || Gold AND/OR Gate ||align="center"| 4 || Red, Blue
+
| {{Gc|Gold AND Gate|mod=BC}}{{Gc|Gold OR Gate|mod=BC}} || [[Gold AND Gate|Gold AND]] / [[Gold OR Gate|OR Gate]] ||align="center"| 4 || Red, Blue
 
|-
 
|-
| {{Gc|Diamond AND Gate|mod=BC}}{{Gc|Diamond OR Gate|mod=BC}} || Diamond AND/OR Gate ||align="center"| 8 || Red, Yellow, Green, Blue
+
| {{Gc|Diamond AND Gate|mod=BC}}{{Gc|Diamond OR Gate|mod=BC}} || [[Diamond AND Gate|Diamond AND]] / [[Diamond OR Gate|OR Gate]] ||align="center"| 8 || Red, Blue, Green, Yellow
  +
|-
  +
| {{Gc|Emerald AND Gate|mod=BC}}{{Gc|Emerald OR Gate|mod=BC}} || [[Emerald AND Gate|Emerald AND]] / [[Emerald OR Gate|OR Gate]] ||align="center"| 4 || Red, Blue, Green, Yellow
  +
|-
  +
| {{Gc|Quartz AND Gate|mod=BC}}{{Gc|Quartz OR Gate|mod=BC}} || [[Quartz AND Gate|Quartz AND]] / [[Quartz OR Gate|OR Gate]] ||align="center"| 2 || Red, Blue, Green
 
|}
 
|}
   
==Recipe==
+
== Recipe ==
  +
The player can choose the desired mode (AND or OR) if he has placed all needed resources in the [[Assembly Table]], and the choosen one is produced.
  +
{{Cg/Assembly Table
  +
|I1={{Gc|Redstone Chipset|mod=BC}}{{Gc|Iron Chipset|mod=BC}}{{Gc|Iron Chipset|mod=BC}}{{Gc|Golden Chipset|mod=BC}}{{Gc|Golden Chipset|mod=BC}}{{Gc|Diamond Chipset|mod=BC}}{{Gc|Diamond Chipset|mod=BC}}{{Gc|Emerald Chipset|mod=BC}}{{Gc|Emerald Chipset|mod=BC}}{{Gc|Quartz Chipset|mod=BC}}{{Gc|Quartz Chipset|mod=BC}}
  +
|I2={{Gc|}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}{{Gc|Red Pipe Wire|mod=BC}}
  +
|I3={{Gc|}}{{Gc|}}{{Gc|}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}{{Gc|Blue Pipe Wire|mod=BC}}
  +
|I4={{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|Green Pipe Wire|mod=BC}}{{Gc|Green Pipe Wire|mod=BC}}{{Gc|Green Pipe Wire|mod=BC}}{{Gc|Green Pipe Wire|mod=BC}}{{Gc|Green Pipe Wire|mod=BC}}{{Gc|Green Pipe Wire|mod=BC}}
  +
|I5={{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|Yellow Pipe Wire|mod=BC}}{{Gc|Yellow Pipe Wire|mod=BC}}{{Gc|Yellow Pipe Wire|mod=BC}}{{Gc|Yellow Pipe Wire|mod=BC}}
  +
|O1={{Gc|Gate|mod=BC}}{{Gc|Iron AND Gate|mod=BC}}{{Gc|Gold AND Gate|mod=BC}}{{Gc|Diamond AND Gate|mod=BC}}{{Gc|Emerald AND Gate|mod=BC}}{{Gc|Quartz AND Gate|mod=BC}}
  +
|O2={{Gc|}}{{Gc|Iron OR Gate|mod=BC}}{{Gc|Gold OR Gate|mod=BC}}{{Gc|Diamond OR Gate|mod=BC}}{{Gc|Emerald OR Gate|mod=BC}}{{Gc|Quartz OR Gate|mod=BC}}
  +
|process={{T|Assembly Table Power|100000 RF|title=Progress of|desc=the process}}{{t|Assembly Table Power|200000}}{{t|Assembly Table Power|200000}}{{t|Assembly Table Power|400000}}{{t|Assembly Table Power|400000 RF}}{{t|Assembly Table Power|800000}}{{t|Assembly Table Power|800000}}{{t|Assembly Table Power|1200000}}{{t|Assembly Table Power|1200000}}{{t|Assembly Table Power|600000}}{{t|Assembly Table Power|600000}}
  +
|power={{T|Assembly Table Power|100000 RF|title=Progress of|desc=the process}}{{t|Assembly Table Power|200000}}{{t|Assembly Table Power|200000}}{{t|Assembly Table Power|400000}}{{t|Assembly Table Power|400000 RF}}{{t|Assembly Table Power|800000}}{{t|Assembly Table Power|800000}}{{t|Assembly Table Power|1200000}}{{t|Assembly Table Power|1200000}}{{t|Assembly Table Power|600000}}{{t|Assembly Table Power|600000}}
  +
}}
  +
  +
== BC 6.1.1 and below ==
 
{{Cg/Assembly Table
 
{{Cg/Assembly Table
 
|I1={{Gc|Redstone Chipset|mod=BC}}{{Gc|Iron Chipset|mod=BC}}{{Gc|Iron Chipset|mod=BC}}{{Gc|Golden Chipset|mod=BC}}{{Gc|Golden Chipset|mod=BC}}{{Gc|Diamond Chipset|mod=BC}}{{Gc|Diamond Chipset|mod=BC}}
 
|I1={{Gc|Redstone Chipset|mod=BC}}{{Gc|Iron Chipset|mod=BC}}{{Gc|Iron Chipset|mod=BC}}{{Gc|Golden Chipset|mod=BC}}{{Gc|Golden Chipset|mod=BC}}{{Gc|Diamond Chipset|mod=BC}}{{Gc|Diamond Chipset|mod=BC}}
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|I5={{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|Yellow Pipe Wire|mod=BC}}{{Gc|Yellow Pipe Wire|mod=BC}}
 
|I5={{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|}}{{Gc|Yellow Pipe Wire|mod=BC}}{{Gc|Yellow Pipe Wire|mod=BC}}
 
|O1={{Gc|Gate|mod=BC}}{{Gc|Iron AND Gate|mod=BC}}{{Gc|Iron OR Gate|mod=BC}}{{Gc|Gold AND Gate|mod=BC}}{{Gc|Gold OR Gate|mod=BC}}{{Gc|Diamond AND Gate|mod=BC}}{{Gc|Diamond OR Gate|mod=BC}}
 
|O1={{Gc|Gate|mod=BC}}{{Gc|Iron AND Gate|mod=BC}}{{Gc|Iron OR Gate|mod=BC}}{{Gc|Gold AND Gate|mod=BC}}{{Gc|Gold OR Gate|mod=BC}}{{Gc|Diamond AND Gate|mod=BC}}{{Gc|Diamond OR Gate|mod=BC}}
|process={{t|Assembly Table Power|20000|unit=MJ}}{{t|Assembly Table Power|40000|unit=MJ}}{{t|Assembly Table Power|40000|unit=MJ}}{{t|Assembly Table Power|80000|unit=MJ}}{{t|Assembly Table Power|80000|unit=MJ}}{{t|Assembly Table Power|160000}}{{t|Assembly Table Power|160000}}
+
|power={{t|Assembly Table Power|20000|unit=MJ}}{{t|Assembly Table Power|40000|unit=MJ}}{{t|Assembly Table Power|40000|unit=MJ}}{{t|Assembly Table Power|80000|unit=MJ}}{{t|Assembly Table Power|80000|unit=MJ}}{{t|Assembly Table Power|160000}}{{t|Assembly Table Power|160000}}
 
}}
 
}}
   
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{{Navbox BuildCraft}}
 
{{Navbox BuildCraft}}
 
 
[[Category:BuildCraft]]
 
[[Category:BuildCraft]]
   
<languages/>
+
<languages />

Revision as of 18:20, 5 February 2016

Gate











ModBuildCraft
TypeItem

Gates are devices which attach basic electrical logic onto BuildCraft Transport Pipes, Fluid Pipes and Kinesis Pipes.

Gates come in several versions; the Basic Gate, the Iron Gate, the Gold Gate, the Diamond Gate, the Emerald Gate and the Quartz Gate, which have (exept the Basic Gate) an AND and OR variant on it, which have increasingly more options. Detailed information, features and usage of each variant can be found in the article of the respective gate.

The difference between the AND and the OR gates is when it will trigger an action. Both will trigger if one condition is true, but if an AND gate is used, and two or more conditions are set to trigger the same action, the action will only trigger when both conditions are true (If this AND is true). If an OR gate got two or more conditions set to the same action, the action will trigger when either of the conditions are true (If this OR is true).

Gates can send a signal along a pipe using Pipe Wire. To transfer a signal from a pipe that does not connect to another pipe (Waterproof to Transport), it is possible to use Cobblestone Structure Pipe.

When placing a gate on a pipe by a block with an inventory, a liquid buffer or an energy buffer, the gate will show conditions according to the block. An example would be to place it by a chest, and you would get inventory related conditions (Inventory empty, space in inventory, etc.). Some blocks or mods have their own conditions, like the Apiary and IC2 machines. All conditions are described in the respective article of the gate.

Chipset Conditions Can Interact With Pipe Wire Colors:

Basic Gate 1 None


Iron AND / OR Gate 2 Red


Gold AND / OR Gate 4 Red, Blue


Diamond AND / OR Gate 8 Red, Blue, Green, Yellow


Emerald AND / OR Gate 4 Red, Blue, Green, Yellow


Quartz AND / OR Gate 2 Red, Blue, Green

Recipe

The player can choose the desired mode (AND or OR) if he has placed all needed resources in the Assembly Table, and the choosen one is produced.

BC 6.1.1 and below

OR gates and AND gates can be converted in the Crafting Table.