Localized Weather & Stormfronts | |
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Current developers | Corosus |
Version | 1.12.2: 2.6.12 1.12.1: 2.6.12 1.11.2: 2.5 1.10.2: 2.5 1.8.9: 2.3.11 1.7.10: 2.3.20 |
Supported Minecraft versions | 1.7.10-1.12.2 |
Depends on | CoroUtil |
URL | Link |
Localized Weather & Stormfronts, also known as Weather 2, Local Weather & Storms, Weather, Storms & Tornadoes, and other variations, is the continuation of the Weather Mod by Corosus. Some features from the original Weather Mod were continued into this mod, such as particles blowing with the wind, certain machines that can be used to read and modify the weather, and harsh weather events like tornadoes and storms.
This mod adds a complex weather system based on environmental differences in localized areas. As such, weather events are not global. It replaces the cloud renderer with its own particle-based cloud renderer that can be seen to determine future weather patterns. It also adds an in-game GUI that can be used to configure features within the mod. It also adds other aesthetic features like snow buildup and sounds for waterfalls and trees blowing in the wind. Certain storms like hurricanes, tornadoes and supercell thunderstorms can also be formed from thunderstorms that can be upgraded into stronger and stronger storms becoming a certain storm depending where it is and on certain conditions.
Guides[]
External links[]
- Localized Weather & Stormfronts on Corosus' website
- Localized Weather & Stormfronts on CurseForge
- Localized Weather & Stormfronts on GitHub
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