Lodeloader | |
---|---|
Past developers | marcin212 |
Version | 1.1 |
Supported Minecraft versions | 1.7.10 |
Depends on | Immersive Engineering |
URL | Link |
Lodeloader is an Immersive Engineering addon by marcin212. It allows the user to modify Immersive Engineering's Mineral Deposits through a config file (see Usage).
Lodeloader was discontinued as of Immersive Engineering version 0.6, as Immersive Engineering allowed Mineral Deposits to be modified through MineTweaker in that version.
Usage[]
Lodeloader is used though its configuration file, lodeloader.cfg. This file is empty before usage; it must be added to in order to add new Mineral Deposits.
Despite its extension, lodeloader.cfg should be a JSON file. Below is an example configuration, taken from the mod's CurseForge page.
[
{
"unlocalized_name": "Anthracites",
"mineralChance": 80,
"failChance": 0.2,
"ores": [
"oreCoal",
"oreDiamond"
],
"chances": [
0.99,
0.01
],
"localized_names": {
"pl_PL": "Antracyty",
"en_US": "Anthracites"
}
},
{
"unlocalized_name": "Phosphates",
"mineralChance": 20,
"failChance": 0.2,
"ores": [
"oreApatite",
"oreSaltpeter"
],
"chances": [
0.7,
0.3
],
"localized_names": {
"pl_PL": "Fosforyty",
"en_US": "Phosphates"
}
}
]
This will add two new Mineral Deposits, "Anthracites" and "Phosphates". Each configuration shown has different values:
- unlocalized_name: the internal name of the deposit. Shouldn't contain spaces.
- mineralChance: the chance of a deposit being in a chunk.
- failChance: the probability of an empty "spoon" being found (out of 1)
- ores: a list of Ore Dictionary entries to be found in the deposit. This cannot be specific item, it must be Ore Dictionary registered.
- chances: corresponding with ores- the chance (out of 1, and adding to 1) of each entry being an output.
- localized_names: a key-value list of the in-game name of the Mineral Deposits. The key is the language code (see "Language" on the Minecraft Wiki) and the value is the name.
External links[]