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This is the documentation page for Module:Mods/list

Template-info Documentation

To add new mods to the list, add to the modsByAbbrv table. Keys are mod abbreviations, while values are a table of

{ link, optional unlocalized name, localized name }

where the middle entry only needs to be present if it's not the same as the link.

Exports[]

byName[]

Table, keys are mod names, values are mod information tables

byAbbrv[]

Table, keys are mod abbreviations, values are mod information tables.

Mod information tables[]

Key Value
link Name of the mod's page, without the language suffix
name Name of the mod, unlocalized
localized Name of the mod, localized

Abbreviation conventions[]

There are a few conventions for abbreviated mod names:

  • Abbreviations should, of course, be based off the mod name.
  • Use only the characters A to Z, 0 to 9, and -. Any other characters (including spaces) are not allowed.
  • Smaller mods should use longer abbreviations, as the abbreviations are rarely used. For examples, BunnyTech is abbreviated as BUNTCH, and Long Fall Boots is abbreviated as LONGFALLBO.
  • Larger mods should use shorter abbreviations when possible. For example, Tinkers' Construct is abbreviated as TC.
  • When possible, mods that have common abbreviations should use those abbreviations. For example, IndustrialCraft 2 is abbreviated as IC2, and Thaumcraft 5 is abbreviated as TC5.
  • One-character abbreviations should usually not be used unless the mod is very large and/or the abbreviation is very commonly used. For example, Vanilla Minecraft is abbreviated as V.

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.

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