This is the documentation page for Module:Mods/list
To add new mods to the list, add to the modsByAbbrv
table. Keys are mod abbreviations, while values are a table of
{ link, optional unlocalized name, localized name }
where the middle entry only needs to be present if it's not the same as the link.
Exports[]
byName[]
Table, keys are mod names, values are mod information tables
byAbbrv[]
Table, keys are mod abbreviations, values are mod information tables.
Mod information tables[]
Key | Value |
---|---|
link
|
Name of the mod's page, without the language suffix |
name
|
Name of the mod, unlocalized |
localized
|
Name of the mod, localized |
Abbreviation conventions[]
There are a few conventions for abbreviated mod names:
- Abbreviations should, of course, be based off the mod name.
- Use only the characters
A
toZ
,0
to9
, and-
. Any other characters (including spaces) are not allowed. - Smaller mods should use longer abbreviations, as the abbreviations are rarely used. For examples, BunnyTech is abbreviated as
BUNTCH
, and Long Fall Boots is abbreviated asLONGFALLBO
. - Larger mods should use shorter abbreviations when possible. For example, Tinkers' Construct is abbreviated as
TC
. - When possible, mods that have common abbreviations should use those abbreviations. For example, IndustrialCraft 2 is abbreviated as
IC2
, and Thaumcraft 5 is abbreviated asTC5
. - One-character abbreviations should usually not be used unless the mod is very large and/or the abbreviation is very commonly used. For example, Vanilla Minecraft is abbreviated as
V
.
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