Nature Guardian
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Nature Guardian | |
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Mod | Ars Magica 2 |
Type | Hostile monster |
The Nature Guardian is a boss mob added by Ars Magica 2. It is able to use melee and ranged attacks. It appears as a scarecrow-shaped Oak tree and carries a Sickle as a weapon and a tall wooden shield.
The Arcane Compendium recommends that the player should be at a Magic Level of at least 60.
AM2 bosses cannot be cloned via MineFactory Reloaded's Auto-Spawner or captured via Safari Net.
Summoning[edit | edit source]
The Nature Guardian can be summoned by the cries of the Dryads—commonly found in Witchleaves Forest. Killing five in quick succession will be enough to summon the Nature Guardian.
Behavior[edit | edit source]
It has three different attacks focused on its weapon.
- Melee- When the player gets within its melee distance, it will hit the player with its sickle.
- Melee (Area of Effect)- When the player gets within its melee distance, it will spin and cause damage to everything within its range.
- Ranged- If the player is outside its melee range, the Guardian will throw its sickle toward the player. The sickle has a boomerang effect and will return to its owner after it reaches a certain range.
Drops[edit | edit source]
- Nature Essence
- Nature’s Sickle (Rare drop)
- Red Infinity Orb
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