An Aura Node must be encased by Glass. (26 in total). Above the top layer of glass 9 Wooden Slabs must be placed down. Finally, the player must right-click on it with a wand and expend 70 vis in all primal aspects to turn it into a Node in a Jar. During the transformation the Node has a very high chance of losing one level of brightness.
Warded jars have proven themselves capable of storing all manner of mundane and mystical things, and you believe you have discovered another use for them - trapping aura nodes.
By constructing a large version of a jar around a node and enacting the proper mystical formula with your wand, the node will become trapped inside the construct which will quickly shrink to a more manageable size. The jar can then be safely picked up and moved around, but the initial trapping spell does have a very good chance of damaging the node.
While trapped, the node is kept suspended and will not regenerate vis, nor can vis be drawn from it. It is possible to free the node from the jar by placing it in the world and clicking on it with a wand. The jar will be destroyed in the process.
This page was last edited on 16 July 2018, at 21:13.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.