The Ring of Runic Shielding works as a piece of secondary armor; it will take damage for the player at the expense of the ring's hit pool. When this pool is fully depleted, the bauble will become inactive and the player will take damage as normal. However, the ring's hit pool will replenish over time from taking and vis from the aura.
The Ring of Runic Shielding will only protect against the same sources that armor will protect against; it does not prevent damage from status effectss or Fire.
The Ring of Runic Shielding has a hit pool of 5 () points.
Your research into protective magics have led you to discover Runic Shielding. This is not armor in the traditional sense, but a collection of charms, rings and similar protective baubles worn with your everyday clothes. These devices create a barrier of magical energy that wards out most types of damage. The shielding has a pool of hit points from which damage is subtracted first, protecting the wearer from all harm. Once this pool is depleted the wearer starts taking damage as normal. The pool replenishes over time and requires Terra and Aer vis to replenish its charge which it draws from the aura. The armor offers no protection from damage suffered due to certain environmental hazards. Due to its nature the armor cannot be enchanted by normal means, but you are sure there are ways to improve its effectiveness - you just need to discover them.
This page was last edited on 13 August 2018, at 05:37.
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