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Smelting Crucible






































ModGregTech 6
TypeMachine
Technical details
Registry namegt.multitileentity:10XX
First appearance6.00.30

The Smelting Crucible is a machine added by GregTech 6. It is the core of GregTech's early-game progression and is used to melt materials (usually metals) and create alloys for use in ingot, component, and tool head casting. It requires heat, or HU, from a Burning Box, Electric Heater, or Heat Exchanger to operate.

Recipe[]

Stone Crucibles are made using 7 Stone blocks, a Hammer, and a Chisel.

Metal Crucibles are made using 7 Metal Plates of the same metal, a Hammer, and a Wrench.


Usage[]

As described in the Smelting Crucible Manual, the Crucible requires a heat source (such as a Burning Box). The heating rate of a Crucible is determined by the mass of material it contains. (The energy required to increase Crucible temperature by 1K equals 1HU per 100kg total mass within and of the Crucible. Material mass can be checked via the F3+H extended debug display). A crucible holds 16 units of material and has a single item stack input buffer. The temperature of a Crucible can be checked with a Thermometer Sensor or Quicksilver Thermometer, before one is available the best way to manage temperature is to carefully measure the fuel burned relative to the mass inserted.

If a Crucible has been heated, it will cause damage to entities that touch it. If a Crucible is heated too far, the materials it contains may vaporize and be lost. If a Crucible is heated beyond its own melting point, it will explode and often leave flowing Lava. The melting point of a Crucible is 25% greater than the melting point of the material from which it is made. When an entity dies to the heat damage of steeping on top of a hot crucible some appropriate material is added - generally Meat or Soylent Green, possibly Gunpowder, Ender Pearl, Bone, Coal, Snow, or Iron.

Items can be inserted to the Crucible's buffer slot by Hoppers or other item pipes only from the top face. Dropped items will be suctioned into an empty buffer slot from a range of 0.7 blocks, to accept items tossed or dispensed onto the Crucible. Right-clicking with an empty hand on the top of the Crucible will first remove the contents of the buffer slot, then attempt to scoop out each material in density order (lightest first) as Scrap (Material Form), if it is currently a solid. Using a Shovel on the top face will remove solid material as Scrap without risking heat damage.

The temperature of a Crucible can be decreased in three ways. First, if new solid material is inserted into a Crucible when it is heated, the material will be inserted at the environmental temperature (biome dependent; generally between 270K and 300K) and then the temperature will be averaged based on the mass the Crucible contains and the mass of the material inserted. Second, if the Crucible temperature does not increase for 5 seconds, it will start cooling at a rate of 1K per 10 ticks. This means that a Crucible can be over-filled to the point that its heat source cannot heat it at all. Thirdly, a cold source of CU (such as the Thermoelectric Cooler) can be used. The CU will cool the crucible at the same rate HU would heat it.

Materials in a Crucible will attempt to alloy every tick, if there is a valid 'Crucible Alloying' recipe at or below the current temperature for even the smallest amount. An item in the buffer slot will attempt to enter the crucible as material units each tick if there is room for all of it (F3+H extended tooltips display the material content of every item). Things entering the crucible that do not contain materials will be deleted.

Molten material can be poured out of a Crucible into adjacent Molds with a right-click on the side of the mold facing the crucible. If the Crucible contains several molten materials, the lightest material may be poured out first, or it could be the one with the highest melting point. This means melting unwashed, crushed ores will often cast a unit of Stone before the ore's material. Molten materials can also be taken out by using a container on the top face of the crucible, that the container can handle the liquid.

If provided oscillatory kinetic power, or KU, from a Steam Engine, Electric Engine, or Rotation Engine it will generate Air in the crucible (which is promptly voided, unless used in an alloying recipe such as Steel. Air can only be produced in a Galacticraft planet dimension if the block above counts as oxygenated.


Crucible Melting Points[]

Smelting Crucibles
Material Maximum
Temperature
Stone 1375 K
Basalt 2091 K
Black Granite 1875 K
Red Granite 1875 K
Nether Brick 2250 K
Ceramic 2500 K
Quartz 2482 K
Carbon 4750 K
Bronze 1696 K
Invar 2395 K
Steel 2557 K
Titanium 2426 K
Tungsten 4618 K [1]
Dark Iron 2807 K
Stainless Steel 2428 K [1]
Knightmetal 2682 K
Fiery Steel 3667 K
Thaumium 2888 K [1]
Void Metal 3750 K [1]
Meteoric Iron 2513 K
Meteoric Steel 2807 K
Chromium 2725 K [1]
Molybdenum 3620 K
Niobium 3437 K
Tantalum 4112 K
Osmium 4132 K
Vanadium 2728 K
Iridium 3398 K [1]
Niobium Titanium 2931 K
HSLA-Steel 2341 K
Octine 3667 K
Bedrock-HSLA-Alloy 5000 K
Adamantium 6531 K [1]
Umberstone 1233 K
Holystone 2500 K
Betweenstone 1250 K
Livingrock 2250 K
Tantalum Hafnium Carbide 5328 K
Netherite 2807 K [1]
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Acid safe

See also[]



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