The Erebus/Changelog

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On this page, the changelog for the mod The Erebus can be found. It can also be found on The CurseForge website. This page is almost a direct copy of the changelog on CurseForge, although it has been formatted and properly linked for the wiki.

0.2pre3[edit | edit source]

Bugfixes

  • Fixed Amber Brick Walls appearing opaque.
  • Fixed Sapling misbehaviour.
  • Fixed Crate GUI textures.
  • Fixed a whole bunch of other things.

Please do report any bugs you find!

0.2pre1[edit | edit source]

Additions

Changes

  • Tweaked Beetle hit box size and position
  • Some biomes are more rare than others
  • Exoskeleton armour can now be repaired on anvils
  • Wasp Nest Stairs have the same hardness as the block
  • Logs are smeltable into charcoal
  • Bamboo Torches now are breakable from both blocks
  • Removed Bamboo from Beetle Larva 'eating'
  • Changed the way Glowing Jars are rendered
  • Removed Exoskeleton from any mob that is not deemed a Beetle
  • Antlions will attack Ants
  • Wasp AI has had complete overhaul (no one would even notice)
  • Bot Fly's may now infect you with larva
  • Lots of other things we can't remember

Bugfixes

  • Erebus logs, planks, leaves and some other blocks catch on fire
  • Leaves now give correct metadata values when picked
  • Bamboo torches now render correctly
  • Erebus had same terrain as Nether
  • Biomes no longer have stripes of tiny biomes at biome borders
  • Fixed biome decoration generating 16 blocks off
  • Fixed Scorpion (and Dragonfly) health being displayed whilst grappled