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Thermal Evaporation Plant

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Thermal Evaporation Plant
ModMekanism
TypeMultiblock machine
Required blocks
Controller
Casing
33

2
Optional blocks
Solar module
4

The Thermal Evaporation Plant is a multiblock structure added by Mekanism. It is used in the Mekanism Ore-Processing system to produce Brine from Water (see Usage) .

Recipe[edit | edit source]

The basic structure is available in two versions which are shown in the following images. The differences between the simple and the advanced version are the temperature and production rate; the simple version saves on resources but is less productive. The Thermal Evaporation Controller and Thermal Evaporation Valve have no predefined positions and can be set anywhere in the structure.

The minimum height of the structure is 3 blocks. To increase the internal storage, the structure can be raised up to 16 blocks high.

Simple version[edit | edit source]

Simple version of the Thermal Evaporation Plant.








































Advanced version[edit | edit source]

Advanced version of the Thermal Evaporation Plant.








































Usage[edit | edit source]

A Thermal Evaporation Plant with connected pump for water supply (right side). The produced brine is extracted via the left pipe.

The simple version only runs on ambient temperature. For example, if the plant is standing in a desert, the internal temperature and the resulting production is higher, compared to if the plant is standing in a snow biome.

The advanced version works independently from the ambient temperature, and achieves much higher temperatures and production rates thanks to the energy of the solar modules.

The structure requires no further external energy source. To start the production of Brine simple input Water, e.g. via Basic Mechanical Pipe and Electric Pump.

The produced Brine can be extracted via Basic Mechanical Pipe and the second Thermal Evaporation Valve. To start the extraction the connection between valve and pipe must be configured with an Configurator.

"Mekanism"

"name" = ""Navbox Mekanism"" "state" = ""plain""