Thermoelectric Generator

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Thermoelectric Generator

ModImmersive Engineering
TypeMachine
Energy
Max RF output256 RF/t
RF production0-62 RF/t

The Thermoelectric Generator is a block added by Immersive Engineering. It generates Redstone Flux (RF) through the difference in temperature between blocks/liquids adjacent to it.

IE Thermo Generator.png

Above is a basic setup with Water and Lava.

The two liquids used should be opposite of each other; having one liquid be on the east of the generator and another liquid being on the north of the generator (for example) will NOT allow it to work. Having two sets of opposites will work and increase production. If it is possible to extract energy without using a block side, another match could be added for a total max of 93 RF/t- it is possible by extracting energy from an additional seventh block side using the Transvector Interface from Thaumic Tinkerer.

"Cold" source "Hot" source RF produced Required mod
Water Lava 15 RF/t
Ice Lava 16 RF/t
Packed Ice Lava 16 RF/t
Yellorium Lava 13 RF/t Big Reactors
Lava Blutonium 25 RF/t Big Reactors
Gelid Cryotheum Lava 17 RF/t Thermal Foundation
Water Blazing Pyrotheum 30 RF/t Thermal Foundation
Ice Blazing Pyrotheum 30 RF/t Thermal Foundation
Packed Ice Blazing Pyrotheum 30 RF/t Thermal Foundation
Yellorium Blazing Pyrotheum 22 RF/t Big Reactors/Thermal Foundation
Blutonium Blazing Pyrotheum 0 RF/t Big Reactors/Thermal Foundation
Gelid Cryotheum Blazing Pyrotheum 31 RF/t Thermal Foundation
Water Yellorium 20 RF/t Big Reactors
Ice Yellorium 20 RF/t Big Reactors
Packed Ice Yellorium 21 RF/t Big Reactors
Gelid Cryotheum Yellorium 22 RF/t Big Reactors/Thermal Foundation
Water Blutonium 30 RF/t Big Reactors
Ice Blutonium 30 RF/t Big Reactors
Packed Ice Blutonium 30 RF/t Big Reactors
Gelid Cryotheum Blutonium 31 RF/t Big Reactors/Thermal Foundation
Packed Ice Block of Uranium 21 RF/t Immersive Engineering

*Crushed Ice from Forestry can be used instead of Ice.

Equation[edit | edit source]

  • e = {r\sqrt{|f - s|} \over 2}
  • e is the energy made per tick.
  • f is the temperature in Kelvin of the first heat source.
  • s is the temperature in Kelvin of the second heat source.
  • r is an adjustment value, defined in the config. Defaults to 1.

Recipe[edit | edit source]

FTB Infinity Evolved[edit | edit source]

Main article: FTB Infinity Evolved

Citations[edit | edit source]

  • The energy generation numbers are based off a Reddit post by user "SeriousCreeper", seen here. This information is used with special permission.



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