(jumpto) (jumptonavigation)(comma-separator) (jumptosearch)


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Steamcraft2 Curator

About Me[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

My interests:

  • Gaming
  • Steampunk
  • Administrating the BrassBlocks Modded Minecraft Server, official server of Steamcraft2
  • Warhammer 40k
  • Coding. Java at the moment, mainly Minecraft Mods. Also do some HTML/CSS/Javascript, and I did dabble in Unity.
  • Art, sometimes.
  • Browsing reddit, and various forums.
  • Writing articles for a certain wiki.

Currrent Wiki Projects[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

40% (2/5)
40% (2/5)
    • Yes check.pngComplete: Transfer existing content from
    • Yes check.pngComplete: Main Page
    • Pictogram voting wait.pngIn progress: Navbox
    • Pictogram voting wait.pngIn progress: Basic pages
    • Yes check.pngComplete: Icons
  • Pictogram voting wait.pngIn progress Documenting Chisel (TheCricket26). ON HOLD while I do Steamcraft2
25% (1/4)
25% (1/4)
    • Yes check.pngComplete: Main Page
    • Pictogram voting wait.pngIn progress: Navbox
    • Pictogram voting wait.pngIn progress: Basic pages
    • Yes check.pngUploaded: Icons
  • Pictogram voting wait.pngIn progress Documenting Extra Utilities. ON HOLD while I do Chisel 2
71.4286% (5/7)
71.4286% (5/7)
    • Yes check.pngComplete: Navbox
    • Yes check.pngComplete: Main Page
    • Yes check.pngComplete: Icons
    • Yes check.pngComplete: Generators
    • Yes check.pngComplete: Ender Pump + Quarry
    • Pictogram voting wait.pngIn progress: Tools
    • Pictogram voting wait.pngIn progress: Other Blocks and Items

I'm so good at finishing what I start :P

Minecraft Mods[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

Notes to Self[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

Basically, pull all the items you can from the assets within the zip folder of the mod (if there isn't one, follow the steps for a block). For blocks, open up NEI, pull up that mod with the largest GUI setting possible, and take a screenshot. From here, just edit out the background with a program (I personally use GIMP, I think Santa said he uses Photoshop). Once done, rename all the individual files to the correct name for the block or item. Because of this, the blocks will appear in a 3D image when called in articles. As for the sided textures, it's the same drill. In the case of active vs. de-active, however, I use the one that the player will craft. So for example, if you're familiar with Blood Magic, the Sigil of the Greengrove is using the de-active texture since that's how it comes when crafted.
Padfoote, a helpful dude
  • Crafting Grid system reference: Project:CGG
  • Use {{Gc instead of {{G

Social Media[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

Twitter: @Jacknife98

Reddit: /u/warlordjones


Skype: arona.jones

Minecraft (and most other things) IGN: warlordjones