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{{Infobox{{L}} |
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− | |name=<translate>World Interaction Upgrade</translate> |
+ | |name=<translate><!--T:1--> World Interaction Upgrade</translate> |
|imageicon={{Gc|World Interaction Upgrade|mod=EU|link=none}} |
|imageicon={{Gc|World Interaction Upgrade|mod=EU|link=none}} |
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|type=item |
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− | |mod=<translate>Extra Utilities</translate> |
+ | |mod=<translate><!--T:2--> Extra Utilities</translate> |
|registryname=ExtraUtilities:nodeUpgrade:2 |
|registryname=ExtraUtilities:nodeUpgrade:2 |
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− | |firstappearance=<translate>Extra Utilities 0.3</translate> |
+ | |firstappearance=<translate><!--T:3--> Extra Utilities 0.3</translate> |
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The '''World Interaction Upgrade''' is an item added by {{L|Extra Utilities}}. It is mainly used as an upgrade for the {{L|Transfer Node (Items) (Extra Utilities)|Transfer Node (Items)}} and the {{L|Transfer Node (Liquids)}}. |
The '''World Interaction Upgrade''' is an item added by {{L|Extra Utilities}}. It is mainly used as an upgrade for the {{L|Transfer Node (Items) (Extra Utilities)|Transfer Node (Items)}} and the {{L|Transfer Node (Liquids)}}. |
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− | ==Recipe== |
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{{Cg/Crafting Table{{L}} |
{{Cg/Crafting Table{{L}} |
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− | ==Usage== |
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* When an {{L|Transfer Node (Items) (Extra Utilities)|item node}} is attached to a {{L|Cobblestone}} block that is adjacent to a {{L|Lava}} source block and a {{L|Water}} source block, the node will start producing Cobblestone. Adding more World Interaction Upgrades will increase the amount of cobblestone produced per operation. |
* When an {{L|Transfer Node (Items) (Extra Utilities)|item node}} is attached to a {{L|Cobblestone}} block that is adjacent to a {{L|Lava}} source block and a {{L|Water}} source block, the node will start producing Cobblestone. Adding more World Interaction Upgrades will increase the amount of cobblestone produced per operation. |
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* When an {{L|Transfer Node (Items) (Extra Utilities)|item node}} is attached to a {{L|Crafting Table}}, it will start auto-crafting. The node will search for inventories in the 3x3 area behind the crafting table, take the first available item from each inventory, and attempt to craft an item in a crafting table (with each item's slot placement corresponding to the position of its source inventory). Only 1 World Interaction Upgrade is needed. |
* When an {{L|Transfer Node (Items) (Extra Utilities)|item node}} is attached to a {{L|Crafting Table}}, it will start auto-crafting. The node will search for inventories in the 3x3 area behind the crafting table, take the first available item from each inventory, and attempt to craft an item in a crafting table (with each item's slot placement corresponding to the position of its source inventory). Only 1 World Interaction Upgrade is needed. |
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* When an {{L|Transfer Node (Items) (Extra Utilities)|item node}} is not producing {{L|Cobblestone}} or auto-crafting, it will pick up items in the area behind the node. Using a {{L|Stack Upgrade (Extra Utilities)|Stack Upgrade}} will allow the node to pick up full stacks instead of one item at a time. Using {{L|Item Filter (Extra Utilities)|Item Filters}} will make the node only pick up items that match the filter(s). Only 1 World Interaction Upgrade is needed. |
* When an {{L|Transfer Node (Items) (Extra Utilities)|item node}} is not producing {{L|Cobblestone}} or auto-crafting, it will pick up items in the area behind the node. Using a {{L|Stack Upgrade (Extra Utilities)|Stack Upgrade}} will allow the node to pick up full stacks instead of one item at a time. Using {{L|Item Filter (Extra Utilities)|Item Filters}} will make the node only pick up items that match the filter(s). Only 1 World Interaction Upgrade is needed. |
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* When a {{L|Transfer Node (Liquids)|liquid node}} is attached to an infinite water source, it will start producing water. Adding more World Interaction Upgrades will increase the amount of water produced per operation. |
* When a {{L|Transfer Node (Liquids)|liquid node}} is attached to an infinite water source, it will start producing water. Adding more World Interaction Upgrades will increase the amount of water produced per operation. |
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Latest revision as of 16:12, 27 July 2020
World Interaction Upgrade | |
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Mod | Extra Utilities |
Type | Item |
Technical details | |
Registry name | ExtraUtilities:nodeUpgrade:2 |
First appearance | Extra Utilities 0.3 |
The World Interaction Upgrade is an item added by Extra Utilities. It is mainly used as an upgrade for the Transfer Node (Items) and the Transfer Node (Liquids).
Recipe
Usage
- When an item node is attached to a Cobblestone block that is adjacent to a Lava source block and a Water source block, the node will start producing Cobblestone. Adding more World Interaction Upgrades will increase the amount of cobblestone produced per operation.
- When an item node is attached to a Crafting Table, it will start auto-crafting. The node will search for inventories in the 3x3 area behind the crafting table, take the first available item from each inventory, and attempt to craft an item in a crafting table (with each item's slot placement corresponding to the position of its source inventory). Only 1 World Interaction Upgrade is needed.
- When an item node is not producing Cobblestone or auto-crafting, it will pick up items in the area behind the node. Using a Stack Upgrade will allow the node to pick up full stacks instead of one item at a time. Using Item Filters will make the node only pick up items that match the filter(s). Only 1 World Interaction Upgrade is needed.
- When a liquid node is attached to an infinite water source, it will start producing water. Adding more World Interaction Upgrades will increase the amount of water produced per operation.