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This page provides an overview of Botania Flowers.

Flowers are generally divided intoː

  • Mystical Flowers - generated in world, raw material for crafting.
  • Miscellaneous flowers - they do not interact with Mana directly.
  • Generating Flora - flowers generating Mana.
  • Functional Flora - flowers providing utility like powering furnace, killing mobs etc., usually at the cost of Mana.

No flower can have both generating and functional effect.

Flowers can be given some additional properties:

Miscellaneous flowers[]

Flower Function Range

Pure Daisy
Turn materials into Botania crafting materials 3×3

Manastar
Detect overall gain or loss of Mana in Mana Pools Horizontally adjacent blocks

Generating flora[]

Following table shows generating flowers, their fuel, and range. Unless noted, all ranges are cuboids (or horizontal planes).

For exact details, see the respective flower's pages.

Flower Fuel Range Mana generation Mana buffer Notes

Dandelifeon
Cellular Blocks 25×25 See Dandelifeon 50,000 Simulates the Game of Life

Endoflame
Furnace fuels 7×7×7 1.5 Mana per tick 300 Burns fuels for half of their burntime

Entropinnyum
TNT explosions 25×25×25 6,500 Mana per TNT 6,500 Does not absorb explosions dampened by water or when has Mana stored

Gourmaryllis
Food items 3×3×3 Up to (hunger2 × 70) 9,000 Diminishing returns for repeated items
Items dropped when the flower is digesting are destroyed

Hydroangeas
Water source blocks 3×3 0.5 Mana per tick 150 Passive (decays after 1 hour)

Kekimurus
Cake 11×11×11 1,800 Mana per slice 9,001

Munchdew
Leaves 17×17×17 (flower is placed in bottom center) 160 Mana per leaf block 10,000

Narslimmus
Naturally spawned Slimes 5×5×5 1,200 × 2slime size 12,000

Rafflowsia
Man-made Botania flowers 11×11×11 2,100 Mana per flower 9,000 Diminishing returns for repeated flowers

Rosa Arcana
Experience (of players or experience orbs) 3×3×3 50 Mana per player's experience point
35 Mana per orb's experience point
6,000

Shulk Me Not
Shulkers applying Levitation to other mobs 8 block radius sphere 75,000 Mana per activation 75,000 Kills both the Shulker and the attacked mob

Spectrolus
Colored Wool 3×3×3 1200 Mana per item 16,000 Wool must be dropped in the order of the wool color spectrum
Wool dropped in the wrong order is destroyed

Thermalily
Lava source blocks 3×3 20 Mana per tick, for 900 ticks 500 Goes into cooldown for 5 minutes after finishing production

Daybloom[1]
Sunlight 3×3 500 Goes into cooldown for 5 minutes after finishing production
  1. This flower has been deprecated in the latest version.

Functional flora[]

Following table shows functions and ranges of individual flowers. Unless noted, all ranges are cuboids (or horizontal planes). If a flower has a Petite form, its range is noted in the last column.

For exact details, see the respective flower's pages.

Flower Function Range Petite
range

Agricarnation
Speeds up plant growth 11×11×7 5×5×7

Bellethorne
Kills mobs 13×13×13 3×3×3

Bergamute
Reduces sound volume 4 block radius

Bubbell
Creates an air bubble underwater 12 block radius 6 block radius

Clayconia
Turns sand into clay 11×11×7

Daffomill
Pushes items on the ground into the specified direction 16×5×7

Dreadthorne
Kills adult animals 13×13×13

Exoflame
Powers furnaces with mana 11×11×5

Fallen Kanade
Heals nearby players 5×5×5

Heisei Dream
Makes mobs fight each other 11×11×11

Hopperhock
Collects items on the ground and place them into inventory 21×21×21
13×13×13 (unpowered)
5×5×5
3×3×3 (unpowered)

Hyacidus
Poisons mobs 13×13×13

Jaded Amaranthus
Generates Mystical Flowers 9×9×8

Jiyuulia
Keeps mobs away from itself 8 block radius

Loonium
Spawns monsters dropping dungeon loot 11×11

Marimorphosis
Turns stone into Botania decorative stone 17×17×11 5×5×3

Medumone
Applies high-level slowness to mobs 13×13×13

Orechid
Turns stone into overworld ores 11×11×7

Orechid Ignem
Turns stone into Nether ores 11×11×7

Pollidisiac
Feeds animals, making them breed 13×13×13

Rannuncarpus
Places blocks on the specified type of block (pick up range: 5×5×7) 17×17×13
13×13×13 (unpowered)
7×7×5
5×5×5 (unpowered)

Solegnolia
Disables Ring of Magnetization effect on items around it 5 block radius 1 block radius

Spectranthemum
Teleports items to bound location Pick up: 5×5×5
Teleport: 12 block radius

Tangleberrie
Keeps mobs and animals near it 6 block radius

Tigerseye
Prevents creepers from exploding and make them run away from players 21×21×9

Vinculotus
Pulls teleporting Endermen to itself in huge area around it 64 block radius



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