Nature Guardian

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Nature Guardian
ModArs Magica 2
TypeHostile monster

The Nature Guardian is a boss mob added by Ars Magica 2 (AM2). It is able to use melee and ranged attacks. It appears as a scarecrow-shaped Oak tree and carries a Sickle as a weapon and a tall wooden shield. The Arcane Compendium recommends that the player should be at a Magic Level of at least 60. AM2 bosses cannot be cloned via MineFactory Reloaded ’s Auto-Spawner or captured via Safari Net.

Summoning[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

The Nature Guardian can be summoned by the cries of the Dryads—commonly found in Witchleaves Forest. Killing five in quick succession will be enough to summon the Nature Guardian.

Behavior[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

It has three different attacks focused on its weapon.

  • Melee- When the player gets within its melee distance, it will hit the player with its sickle.
  • Melee (Area of Effect)- When the player gets within its melee distance, it will spin and cause damage to everything within its range.
  • Ranged- If the player is outside its melee range, the Guardian will throw its sickle toward the player. The sickle has a boomerang effect and will return to its owner after it reaches a certain range.

Drops[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]