On this page is the changelog for the Realistic Torches mod.
Version 2[]
2.1.1[]
- Updated to MC 1.12.2 (Forge #2589)
- Added a config field to specify the ticks between handheld light source updates (significantly improves handheld light performance)
2.1.0[]
- Added Glowstone Paste item as an alternative means of creating vanilla torches
- Added "recipes to remove" config field to replace toggleable "remove recipes" field
- Fixed Matchbox localization
- Fixed vanilla torch recipe output resulting in only one torch
2.0.0[]
- Updated to MC 1.11 (Forge #2153)
- Changed unlocalized names of blocks and items (not compatible with previous versions)
Version 1[]
1.6.4[]
- Lit and Smoldering Torches no longer use tile entities
1.6.3[]
- Fix infrequent crash when using moving light sources
1.6.2[]
- Vanilla torches can now drop unlit torches when harvested. Disabled by default in the config file.
1.6.1[]
- Fixed Glowstone Crystal not being registered properly
1.6.0[]
- Vanilla torches will be replaced with Lit Torches during world generation. Can be disabled in the config file.
1.5.6[]
- Fixed IllegalArgumentException when breaking Lit or Smoldering Torches under certain conditions
1.5.5[]
- Fixed recipes for the vanilla torch not being removed under certain conditions
- Fixed ore dictionary recipes not being registered correctly
- Added Polish localization (courtesy of hamster1701)
- Updated Portuguese localization (courtesy of Haurid)
- Updated to Forge #1614
1.5.4[]
- Added a config field to specify the threshold above which all blocks with higher light values will be registered as handheld light sources
- Added a config option to disable the automatic registry of light emitting blocks as handheld light sources
- Added a config field to register specified blocks as handheld light sources if the option to disable automatic registry is enabled
- Added a config field to register specified items as handheld light sources
- Added a config option to enable Matchboxes being used as a Flint and Steel alternative at an increased durability cost
1.5.3 (1.9 only)[]
- Updated to Forge #1811
1.5.2[]
- Optimized handheld light
- Various improvements
1.5.1[]
- Fixed a lag spike when attempting to place or light a torch in rain
- Fixed a config issue in 1.7.10 version
1.5.0[]
- Torches will now be extinguished when rained on
- A list of light-emitting blocks will now be computed during initialization, and these blocks will be used as handheld light sources
- Optimized handheld light sources
- Cleaned up code
- Assorted fixes and improvements
1.4.0[]
- Ported to 1.8.8
- Cleaned up code
1.3.1[]
- Fixed a duplication bug
- Added config options for unlimited matchbox uses and no torch burnout
- Cleaned up config
1.3.0[]
- Added a config option to make torches unable to be relit
- Possible fix for a crash relating to Glenn's Gases
- General improvements
1.2.1[]
- Added support for Ore Dictionary sticks in unlit torch crafting
- Added a config option to register lit torches as vanilla torch variants in the Ore Dictionary
1.2.0[]
- Added Glowstone Crystal
- Permanently lit torches can now be crafted using the Glowstone Crystal
- Lit Torch texture has been changed slightly so it can be distinguished from the permanently lit (vanilla) torch
- Small tweaks/improvements
1.1.0[]
- Torches can no longer be lit using flint and steel during rain
- Fixed an issue with players being unable to place torches on a block next to water
- Added Chinese, Japanese, and Korean translations
1.0.3[]
- Fixes an issue with torches not being removed from the player's inventory after being placed
1.0.2[]
- Lit torches can no longer be placed in liquid
- Added config to enable unlit torch smoke particles
- Added Russian and Italian translations
- Minor reorganization and improvements
1.0.1[]
- Fixed a glitch that gave a torch to the player when the block was right clicked
- Added French, Spanish, Portuguese, and Pirate translations
1.0.0[]
- Initial release