Selector: Nearby Projectiles

(tagline)
(jumpto) (jumptonavigation)(comma-separator) (jumptosearch)
Selector: Nearby Projectiles

ModPsi
TypeMechanic

Selector: Nearby Projectiles is an Entity List Spell Piece added by Psi. It is used to select a group of projectiles in a given radius around an arbitrary point. An example use for it would be to use it with
Operator: Vector Negate with the
Caster's
Entity Position assigned as the Position parameter. It is unlocked in the lesson "Entities 101."

Parameters[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

  • Position: Requires a vector. This will be the point of origin for projectiles to be selected around.
  • Radius: Requires a number constant. This is the distance from the Position in blocks.

See also[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

"Psi"

"name" = ""Navbox Psi"" "state" = ""plain""