Spells (Roots)

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This page is about the Spells added by Roots. For other uses, see Spells.
Spells
ModRoots
TypeMechanic

Spells are a mechanic added by Roots.

Creation[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

A Spell can be created in a Mortar. Right-clicking the Mortar with items (ingredients) will add them to it. Right-clicking the Mortar with a Pestle will create the Spell in the form of a Petal Dust.

Every Spell requires at least one Old Root or other base ingredient and 3-4 other ingredients.

Modifiers[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

Modifiers can be added to the Spell during its creation. The amount of modifiers supported depends on the base ingredient used.

Base ingredient Amount of modifiers supported

Old Root
0

Verdant Sprig
1

Infernal Bulb
2

Dragon's Eye
3

Each modifier extends the Spell in some way.

Modifier Description

Glowstone Dust
Increases the potency.

Redstone
Increases the efficiency (durability).

Gunpowder
Increases size.

Casting[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]

A Spell stored in a Petal Dust cannot be cast by itself. It must be placed inside an Imbuer along with a Stick to get a Staff. The Staff can then be held and released to launch the Spell. The durability of the Staff is 33 + 16 * the efficiency.

List of Spells[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]


"Roots"

"name" = ""Navbox Roots"" "state" = ""plain""