Flaxbeard's Steam Power
Zinc Ore generation is completely configurable using JSON. It allows for configuration of minimum and maximum Y values, maximum veins per chunk, which blocks to replace in the world, the dimension, and biome to generate in according to the values.
- Desert and Desert Hills between Y levels 65 and 80, with a maximum of 5 veins per chunk. It can replace stones, dirts, grasses, sands, sandstones, gravels, and grasses.
- Hell between Y levels 0 and 128, with a maximum of 10 veins per chunk. It can replace netherracks.
- Sky between Y levels 0 and 128, with a maximum of 10 veins per chunk. It can replace endstones.
- As added by GregTech 5
Small Zinc Ore can be found at a height of 30 to 60 in the Nether Overworld and The End with a relative frequency of 12. Zinc can be obtained by breaking down the alloys Brass, Sphalerite, and Bismuth Bronze, as well as a byproduct in the ore processing of Sphalerite, Tin, Antimony, Brass, and Tetrahedrite.
Flaxbeard's Steam Power[(editsection)(pipe-separator)(visualeditor-ca-editsource-section)]
- As added by Flaxbeard's Steam Power
Zinc Ore can be found in the overworld between y-levels 0 and 70. There are approximately 10 ore veins per chunk. As of version 0.27.0, if enabled in the configuration file, it can be found in the Nether, the End, and as of version 0.28.0 a configurable set of dimensions as well. It has the same spawn rates in these dimensions, except in the End and Nether it is found below Y level 128.
It can be used to create a Storage Block, Plate, and Nugget. Storage Blocks and Nuggets are created the same way as any other. Plates must be created by putting Zinc Ingots into a heated Crucible, at which point the molten metal should be poured into a Mold with a Plate Mold. Six nuggets are used in the creation of a Zinc Plate, which makes it unable to be used in other mod's recipes requiring their own Zinc Plates.